Showing posts with label alternate history. Show all posts
Showing posts with label alternate history. Show all posts

Monday, 6 February 2017

Nisi Shawl - Everfair (2016)

The start of this year has been slow for me, but in February I have reviewed 'Everfair', Nisi Shawl's steampunk alternate history in which the British socialist Fabian society and African American missionaries set up a Utopian society in the Belgian Congo for the victims of King Leopold II’s atrocities and escapees from the slave trade. It is a novel full of hope that nevertheless explores its characters' relationships with unflinching honesty. Read more through at the link.

Tuesday, 12 April 2016

Peter Tieryas - United States Of Japan (2016)

"Every great empire has a mountain of corpses underneath it as a foundation. The Romans, the Chinese - even the Americans wiped out millions of Indians and enslaved the African natives. No one remembers those who were sacrificed. Its like our earthquakes that wipe away the glories of the past. We've used the atomic torpedo on the Americans three times and they were all launched on the same day. There's still fierce debate about whether it was even necessary. The Americans were ready to surrender."


'United States Of Japan' is an alternate history that manages to bring something fresh to the well-mined 'Axis wins World War II and rules the USA' seam whilst asking probing and pertinent questions about Imperialism, censorship and torture. Directly in dialogue with 'The Man In The High Castle', Philip K. Dick's iconic novel with a similar premise, where Dick imagines a relatively benign Japanese occupied West Coast in comparison to the Nazi occupied East, author Peter Tieryas is more keenly aware of the downsides of the Hirohito Japanese Empire, from its rigid social hierarchy to its war crimes, as well as the horrors suffered by Japanese Americans during the war. He also has a keener understanding than Dick of Japanese pop culture. The end result is a book that is both an exciting, pulpy adventure full of action, violence and giant mecha fights and a thoughtful and disturbing dissection of the tactics by which world powers are forged and maintained.
   Captain Beniko Ishimura is a video game censor. Infamous for turning in his parents as traitors when he was still a child, now he is a layabout and womaniser, overlooked for promotion by his superiors because of his attitude. His life changes when Agent Akiko Tsukino of the Tokubetsu Koto Keisatsu, the Japanese secret police, enlists his help in tracking down General Mutsuraga, whom Beniko served under in San Diego. Mutsuraga is suspected of being behind 'United States Of America', the subversive but highly popular new video game that imagines a world in which the Americans won the war, which the George Washingtons, a desperate band of American rebels, are using as their latest propaganda tactic. Their journey to the heart of San Diego is an exploration of the seedy underbelly of the Empire, the limits of Akiko's conviction in her beliefs, and the ghosts of Beniko's past.
   'United States Of Japan' opens with the Japanese armed forces in America liberating the Japanese Americans from the internment camps. The spirit of victory and jubilation among the prisoners is soon shattered by the soldiers unceremoniously killing a woman for insulting the Emperor. This is Tieryas' approach in microcosm; in-depth knowledge of the horrors of World War II are used to show the sinister flipside to life in the United States of Japan. Each of these things in turn tells us something about our reality. The world in 'United States Of Japan', by the lat 80's, has advances in biotechnology far outstripping our own, with complex human-machine interfaces, cures for most cancers, and work being done on limb regeneration. But then Tieryas makes it clear where all these medical advances have come from by invoking Unit 731, the Japanese army's biological and chemical warfare department that carried out lethal human experimentation, which in this alternate universe is still going strong. The impressive life-saving medical advances have been built on human suffering and death. This in turn reminds the reader that modern research on hypothermia and phosphene gas has referenced the Nazi deathcamp experiments, and that the members of Unit 731 were never brought to trial in return for giving the Americans access to their research on bio-weapons. Similarly, the USJ is in possession of technology far more advanced than our own, with mobile personal computers and a rudimentary form of internet already in widespread use, not to mention the giant mechas. But again this technological advancement has been achieved and driven through years of war providing the funding and inclination, in much the same way that the American space programme was built on the rocket science of the Nazis. Thus the book, through the remove of its alternate history conceit, reminds us how many of our modern day creature comforts are tainted by the horrific legacy of the genocides of World War II.
   However 'United States Of Japan' isn't only concerned with the legacy of the past. Indeed any worthwhile alternate history doesn't only provide an engaging answer to the question, "What if?", it should also use that different perspective to shed new light on aspects of our own world. The book is also very much about the biggest anxieties facing the United States of America today: surveillance, torture, terrorism, and racism as a fallout of colonialism. The USJ is a surveillance state worthy of Orwell's 'Nineteen Eighty-Four'. Beniko's turning in of his parents even echoes a plot point from that book. The people live in fear of the secret police, and live in a world of censorship where history is rewritten. Echoing Winston's job rewriting old newspapers, Beniko works as a censor regulating video games. This demonstrates how Tieryas updates Orwell's paranoia for the digital age; part of Beniko's job as a games censor is monitoring people's choice of games and their choices within the game to root out subversive thought. Rather than betray themselves by seditious writing, the modern day potential revolutionary is more likely to be given away by their browser history. This ties into our current fears that the government could be tracking us via our internet profiles and IP addresses. Indeed, there is thematic significance in the George Washingtons spreading their revolutionary message via video game, the internet acting both as a tool for control but also as a space where subversive messages can be spread and insurrection can happen. It's also a powerful argument for video games being an artform in their own right, one where conversations about politics and how to build a better world can happen.
   One of the major themes of the book is the dehumanising nature of torture. Tieryas is correct in portraying torture not as a useful tool for garnering intelligence information, which it isn't, but as a tool used by brutal regimes for imposing fear, humiliation and control over victims. Part of Akiko's job in the Tokko is administering torture to suspects; the goal is rarely to get information but usually to frighten or punish those that the Tokko has already deemed guilty. Over the course of the book she finds herself subjected to her own methods when she is first captured by the George Washingtons and later framed by her own superiors. Despite the presence of SFnal forms of torture, like genetically engineered viruses designed to kill prisoners in the maximum amount of pain, many of the tortures portrayed in the book are more grounded, from 'excrement torture' to flesh eating ants to the interrogation techniques used by the agents. Tieryas excels in portraying torture deglamourised, in all its horror. It is the domain of the secret police not because of its value as an information gathering tool, but because it is part of the general architecture of fear and paranoia that powers a police state. As Akiko suffers through the pain and humiliation she inflicted on others, she comes to have a new found respect and empathy for her victims which makes her question her fanatical belief in the Emperor.
   'United States Of Japan' explores the West's fear of home-grown terrorism, and how this relates to the USA's and the United Kingdom's legacy of colonialism and imperialism. The George Washingtons are violent murderous insurgents, but Tieryas takes the time to show us where they are coming from. They are rebelling against an oppressive system of invading rulers who have overwritten their history and their culture and have imposed a racially segregated hierarchy upon them in which they are second class citizens. This is a direct reflection of the USA's and Britain's colonial past, the conflict engineered by the USJ in San Diego echoing these countries' abysmal record in the third world. Tieryas explores how the fallout from a racist and oppressive system can only be violence, the kicking back of people forced into impossible situations. It is this complexity that makes the book so compelling.
   All of which suggests that 'United States Of Japan' is heavy going; the impressive thing is that it manages to cover all this thematic ground in an enjoyable, pulpy action adventure. Tieryas takes us on a tour of the underbelly of USJ society, a trek through the grime and gunge of strip malls inhabited by sushi restaurants and hookers through to yakuza-run offshore video game tournaments. The books takes an infectious joy in showing the weird, wonderful and terrifying subcultures and characters that manage to thrive beneath the cracks of an oppressive dystopia. Like Dick's 'The Man In The High Castle', 'United States Of Japan' is interested in how people live in an intrinsically corrupt world. Nowhere is this more clear than in the struggles of its two main characters. Akiko's journey is one towards redemption; as she sees more of the hypocrisy of her own government and the secret police, and understands more of the pain and suffering she has been inflicting on people. she learns to question the things she has accepted all her life as the truth. Beniko's story is no less compelling; learning that he turned in his parents is the kind of thing that immediately distances a protagonist from the reader. However the more we get to learn about him and his history, the more we learn that much of what he shows the world is a front, and that underneath is someone who does actually have an admirable moral code. The final section of the book recontextualises his actions in a way that is both surprising and finally brings the character into clearer focus, ensuring that the characters as well as the world stay with the reader long after the book is finished.


 
 
 

Wednesday, 11 March 2015

Lucius Shepard - The Dragon Griaule (1984 - 2012)

"'Griaule... God! I used to feel him in the temple. Perhaps you think that's just my imagination, but I swear it's true. We all concentrated on him, we sang to him, we believed in him, we conjured him in our thoughts, and soon we could feel him. Cold and vast. Inhuman. This great scaly chill that owned a world.'
   "Korrogly was struck by the similarity of phrasing with which the old woman Kirin and now Mirielle had referred to their apprehension of Griaule, and thought to make mention of it, but Mirielle continued speaking, and he let the matter drop.
   "'I can still feel his touch in my mind. Heavy and steeped in blackness. Each one of his thoughts a century in forming, a tonnage of hatred, of sheer enmity. He'd brush against me, and I'd be cold for hours."'


Lucius Shepard wrote the first story about the Dragon Griaule in 1984 near the beginning of his career as a writer of genre fiction, and continued to write about him on and off throughout his career. The central idea is so compelling that you can understand why he kept coming back to it: Griaule is a massive dragon, thousands of feet long, paralyzed by a spell that was meant to kill him. Overgrown with trees and foliage and home to wondrously bizarre parasites, Griaule exudes malevolence into the surrounding countryside and towns, and psychically manipulates the people who live there to do his bidding. It's a wonderfully elegant idea that takes one of the staples of the Fantasy genre and twists it into an unfamiliar new context. Griaule is both an imaginative and compelling setting, a hallucinogenic psycho-geography reminiscent of M. John Harrison's Viriconium (with its well drawn characters, inventive setting and lyrical writing, perhaps the only thing other than themselves that the Griaule tales much resemble), and a character in his own right. Through his machinations and the human characters who live off him, Griaule's vicious, arrogant and hateful character permeates the stories. Yet what makes the Griaule stories stick in the mind is how artfully Shepard exploits the ambiguity of his presence. The exact extent of Griaule's powers are never fully explained, leaving it to the reader to determine how much of the characters' frequently unpleasant actions are the result of Griaule's manipulations, how much Griaule's character accentuates the dragonish aspects of their own natures, and how much the Dragon's presence acts as a handy excuse for their bad behaviour, a chance for them to waive responsibility for their own actions due to a malevolent higher power.

The Man Who Painted The Dragon Griaule (1984)

"Strange, that it has taken me all this time to realize it was not Jarcke, not you or I who was culpable, but Griaule. How obvious it seems now. I was leaving, and he needed me to complete the expression on his side, his dream of flying, of escape, to grant him the death of his desire. I am certain you will think I have leaped to this assumption, but  I remind you that it has been a leap of forty years' duration. I know Griaule, know his monstrous subtlety. I can see it at work in every action that has taken place in the valley since my arrival. I was a fool not to understand that his powers were at the heart of our sad conclusion."

The original Dragon Griaule story tells how the Dragon was killed by the artist Meric Cattanay painting a mural on his side with toxic paint. It is appropriate to the twisted logic of the Griaule stories that they should start with what seems like the Dragon's defeat, an event that later turns out to have been orchestrated by Griaule himself all along. It also speaks to the incisive and violent nature of Shepard's writing that they open by depicting art as an act of violence. Cattanay is a grim, intense young man who is utterly consumed by this one huge idea, to create a work of art worthy of Griaule both by matching his natural splendor but also his deviousness and violence. Shepard explores how the entire project warps and shapes the surrounding land and peoples. In order to produce all the paints necessary, the town of Teocinte which lives in the shadow of the Dragon destroys the surrounding forests and countryside, and embarks on a series of wars and invasions to fund its economy. In this way, the method of Griaule's demise, whilst artistic in nature, winds up spreading the Dragon's hatred and destruction throughout the region. Cattanay's relationship to Griaule develops; in the beginning he views the people who live near the Dragon as superstitious for regarding Griaule as almost god-like in his power. However as his passion in his work swallows him up, and his love life ends in jealousy, violence and heartbreak, he begins to see more and more of the Dragon's influence over the seemingly random events of his life. By the time his work reaches its conclusion, he finds that he has developed a deep empathy for Griaule, as a powerful being trapped in his own destiny, and feels nothing but disgust for the people of Teocinte, who use Griaule as a symbol of their petty military strength now that he is dying and they no longer fear him or hold him in awe. 
   The context of the story is shifted by the sections of letters and faux historical documents that proceed each chapter. They hint at Cattanay's feelings of imprisonment in his own life, at the lack of agency he feels in his own work, at his feelings of helplessness in the face of the power of the Dragon. However the last section reveals that the entire ploy was conceived by Cattanay and his art college friends on a drunken night out as a scam to win the reward for killing Griaule from the city fathers of Teocinte. Thus how much of the story's events were genuinely manipulated by Griaule, how much this has been later mythologized, and how much is Cattanay's own paranoia and neuroses, is thrown into question.
   From the beginning, the elements that make the Griaule stories so fascinating are all in place. Shepard's writing is lucid and lyrical, his descriptions of the fauna and flora living on the dragon and the people who live nearby, from the faded squalor of Hangtown to the more prosperous streets of Teocinte, are detailed and intelligently thought out. The story is set in a slightly different world to ours, in an alternate 1800s, and makes good use of its Central American-ish location. Shepard's characters are well fleshed out, and he has a canny understanding of politics and how they shape both worlds and world views. For all that it manages to achieve, the story is quite brief. The ideas and themes it explores would be expanded in later stories.

The Scalehunter's Beautiful Daughter (1988)

"There was no choice, she realized; over the span of almost eleven years she had been maneuvered by the dragon's will to this place and moment where, by virtue of her shaped history and conscience, she had only one course of action."

'The Scalehunter's Beautiful Daughter' fleshes out the menagerie of parasites and symbiotes living in and on Griaule. Shepard lets loose his imagination, fully realising the wondrous and hallucinatory venue of Griaule's body. It also shows the extent and subtlety of the Dragon's manipulations, as the entire events of the story are set in motion by the Dragon to temporarily evacuate his symbiotes before one of his millennial heartbeats floods the chambers of his stomach. Catherine, the daughter of a man who makes a living scavenging Griaule's fallen scales, was made to sleep directly on Griaule's back when she was a child so that she might form a protective bond with him. After she kills one of the men from the village for attempting to rape her, she hides in the forest in the Dragon's mouth from his vengeful brothers and finds herself taken into the community of the Feelys, the descendants of outcasts from the village who live symbiotically in Griaule's stomach, and who believe that Catherine has come to them to serve a great purpose for Griaule.
   Trigger warning: there is a fair amount of sexual violence in the Griaule stories. Seeing as Catherine's descent into Griaule is set off by an attempted rape, this seems like an appropriate place to try to grapple with what's going on here. The Griaule stories all feature sex, but in ways that is intentionally off-putting. Most of the sexual relationships in these stories are deeply unhealthy, from the creepy father-daughter incest between Lemos and Mirielle in 'The Father Of Stones' to Hota's position as sexual surrogate for Griaule in 'Liar's House' to Peony's history of abuse at the hands of her family in 'The Taborin Scale'. To Shepard's credit, the female characters in theses stories who suffer sexual abuse are not defined by it; whilst Shepard treats the subject seriously and explores the psychological impact it has on his characters, the characters are able to overcome these experiences. Human sexuality becomes another aspect of life to be corrupted by Griaule's malevolent influence; what should be an expression of love or affection becomes twisted into a tool for power and domination over another. There is shading in how this is portrayed; Griaule seems naturally attracted to people who have had traumatic and damaging experiences, and this is true of the men as well as the women in these stories. However for all that there is reason for it being there and it is sensitively explored and portrayed, I could understand if readers found it upsetting or off-putting.
   Catherine's flight into the Dragon allows Shepard to expand on Griaule as a fantastical setting, and show off the power and inventiveness of his imagination to its full extent. It's reductive to label Griaule as a Big Dumb Object, especially with the extent to which his character colours these stories, but in his awe-inspiring size and the alien environment he provides, he evokes much of the same sense of wonder and unknowable mystery. Shepard's descriptions are vivid and striking, from the poisonous forests in Griaule's mouth to the dwellings of the Feelys hanging off the inside of his stomach wall. There is a particularly wonderful scene in which the Feelys hunt a gigantic tapeworm in Griaule's stomach.
   'The Scalehunter's Beautiful Daughter' explores Griaule both as a scientific phenomenon, one whose biology can be explored and mapped, his parasites catalogued, and also as a mystical, almost god-like power. Interestingly, Shepard doesn't separate these out. The Feelys regard Catherine's great purpose as almost messianic, and hold her in the awe befitting a religious figure, because Griaule has selected her especially to carry out his will, and will communicate it solely to her. Yet this great purpose is purely physiological, utterly without a spiritual element. Griaule goes to all this trouble to save the Feelys not out of magnanimity, but because they carry out a convenient symbiotic duty in keeping his stomach free of parasites, and it would be an inconvenience to replace them. Catherine undergoes a lot of suffering to achieve this purpose, yet the experience does afford her the chance to grow and develop as a character in a way that her previous life didn't. When she completes her purpose and returns to confront her previous tormentors, she realises that she doesn't need to take revenge on them, she is able to move on with her life and gains some semblance of happiness and satisfaction. This is an indication that she genuinely is finally free of Griaule's influence.

The Father Of Stones (1988)

"I find it simplistic that passion and premeditation are deemed to be mutually exclusive."

While 'The Scalehunter's Beautiful Daughter' is concerned with Griaule's biological and metaphysical nature, 'The Father Of Stones' explores the pervasiveness of his influence, and what this influence means for the people who come into contact with it. Lemos, a jeweler, is accused of murdering Mardo Zemaille, the priest of the Temple of the Dragon, with the Father of Stones, a precious stone said to be produced by Griaule, and claims as his defense that he was manipulated to do so by Griaule. The story focuses on Korrogly, Lemos' defense lawyer, as he attempts to disentangle the truth and save his client's life. Korrogly is a young, working class man struggling to make it in a middle class profession, and 'The Father Of Stones' is the story of his moral decay and degradation. Lemos' case comes to him at a point in his career when his faith in the law is floundering, and his experience of being lied to and manipulated, by Lemos and his daughter Mirielle on a small scale, and by Griaule himself on a larger scale, completes his disillusion, leading to his slide into amorality.
   'The Father Of Stones' is a fantastical murder mystery, an elegantly constructed whodunnit in a Fantasy world. One of the themes running throughout the Griaule stories is the slipperiness of objective truth, especially where motivations are concerned; people may think they are doing things for one reason, excuse their actions with another reason, and have a hidden underlying motivation they aren't even aware of. Griaule's purpose is to simply throw all these possibilities into confusion. If it is impossible for any character to truly understand their own motivation, then for all they know Griaule might well be secretly pulling the strings behind them all.
   By extension this calls into question if any of the characters can have free will while Griaule exists. It is appropriate that 'The Father Of Stones' features the Temple of the Dragon, and the cult that has been built up around worshiping Griaule, so prominently, as one could reasonably ask the same question with regards to any higher power. For Korrogly, the existence of Griaule's all powerful and all pervasive will becomes an excuse for him to waive responsibility for his own actions and abandon the moral reservations that have been holding his career back. The Temple's doctrines consciously echo those of Aleistair Crowley's "Do what thou wilt," a motto that Korrogly himself takes to heart at the end of the story. Interestingly, whilst Shepard here has drawn a direct line likening Griaule to Satan, the priest Zemaille was actually working on a spell to reawaken the wizard who originally paralyzed Griaule so that he would be able to complete his work and kill the Dragon. Once again people's apparent motivations and their hidden agendas are at odds with each other.
   Because of the subtlety of Griaule's manipulations, and because his very existence seems to encourage the spread of violent, selfish and destructive behaviour in people, the actual mystery of the story ends on an ambiguous note. Korrogly is manipulated by Lemos and Mirielle, but it's not clear to what extent his actions, and indeed Lemos' and Mirielle's, are being manipulated by Griaule as well. Either way the Dragon gets what he wants. It's actually far more disconcerting to leave this unresolved, to leave the reader wrestling with to what extent humanity's evil is internal or external.

Yeah, there's a lot of text in this article. Enjoy this crude drawing of Griaule to break it up a bit.


Liar's House (2004)

"To find your way to freedom in what is inevitable, within the bonds of your fate ... that, for me, is love. Only when you accept a limitation can you escape it."

'Liar's House' sees Shepard return to Griaule after a number of years. This story shows us how Griaule is able to carry out his biological urges to reproduce, showing again the power and precision of the Dragon's influence. It's also another exploration of the objective truth's slipperiness, and to what extent free will and freedom are possible in the face of such a vast and inescapable power. Hota Kotieb, the story's protagonist, is chosen by Griaule to father his child with the dragon Magali, who is also summoned to Griaule for this purpose. As the story unfolds, we see that the pub Hota and Magali have been staying in, nicknamed Liar's House, was specifically constructed to Griaule's specifications to be a nest for his child.
   Hota is stolid, unimaginative, angry and prone to violence. Following an incident in which he murders some people, he becomes and outcast and a loner. The qualities that mark him out for Griaule's choice to father his child tell us a lot about Griaule's own personality. However, we also get a bigger glimpse than we have done before at the personalities and outlooks of dragons through the character of Magali, who must manifest as a human for Hota to impregnate her. Magali, like Griaule, is arrogant and demanding, and utterly without social graces. Shepard manages to make her behaviour convincingly alien, a being with a very different set of values and priorities than humans. But she is also a sympathetic character; like Hota, she is subject to Griaule's will, being a less powerful dragon, and her attitude of finding her own kind of freedom within the allowances of a restrictive set of circumstances is in many ways the best that any of the people who live under Griaule's influence can hope for. It's a powerful metaphor for living and surviving under oppression. But Migali also reminds us that Griaule himself is as trapped as any of the characters in these stories. Migali describes the ecstasy and joy dragons feel when flying:

"Each flight is like the first flight, the flight made at the instant of creation. You're in the dark, maybe you're drowsy. Almost not there. And then you wake to some need, some urgency. Your wings crack as you rise up. Like thunder. And then you're into the light, the wind... The wind is everything. All your strength and the rush of the wind, the sound of your wings, the light, it's one power, one voice."

For all Griaule's subtlety, his vast influence and his meticulous control of the lives of others, he is trapped immobile in his own body, denied of these simple pleasures. No wonder he's so malevolent towards the rest of creation.

The Taborin Scale (2010)

"'The city's of no consequence. As for Griaule...' He chuckled. 'We've always underestimated him. By hacking him apart and carrying the pieces to the far corners of the earth, we did exactly what he wanted. Now he rules in every quarter of the globe.'"

'The Taborin Scale' answers the question raised by the original Griaule story - how do you tell if a giant paralyzed Dragon is dead - and in the process reveals more about Griaule's powers and his personality. We know that Griaule deals in morbidity and death, and also that he theatrically arranged his own death. It is fitting that he would want so spectacular an event to have an appreciative audience, But, in keeping with the ambiguity of the Griaule stories, what appears to be Griaule's demise may have only increased the range and scope of his dominion. The story also provides the fullest depiction of Griaule's character so far.
   In 'The Taborin Scale', George Taborin, a coin collector, finds an old scale shed by Griaule when he was young, which transports him and the prostitute Sylvia back in time to when Griaule was young, where the Dragon has collected various groups of damaged individuals to bare witness to something important. This is the first time in the book we get to see Griaule moving, and it's linked to his final awakening at his death. The young Griaule, much smaller than we're used to seeing him but vital and still powerful, is contrasted with his agonizing collapse and death, a stark reminder of the universality of old age and death. Giving Griaule his movement back allows us to experience him more as an active presence in events, rather than slyly manipulating events behind the scenes. With all his strength behind him, he is much less, subtle, using his roar and his physical presence to frighten and coerce the people to go where he wants them. At the end, in order to herd everyone to the amphitheater back in the present where they will bear witness to his death, he uses his fire to send everyone in the right direction. Thus we learn that while Griaule's arrogance and violence have remained the same, his legendary subtlety has been learned since his paralysis, a necessary development to allow him to exercise his power without his physical strength to back him up.
   'The Taborin Scale' also illustrates the way Shepard uses the continuity between the Griaule stories. While Cattanay doesn't physically appear, his prediction that Griaule would collapse from the inside is finally realised. With its wry historical footnotes, 'The Taborin Scale' recalls the chapter prologues from the original story, albeit in a more humourous way. In 'The Father Of Stones', Korrogly calls Catherine to the stand as a witness to talk about her life and convince the jury of the power and precision of Griaule's manipulations. These callbacks are precise enough to remind us that all the stories are indeed set in the same world, without needing to erase the ambiguity that runs through them, or corroborate any of the various unreliable viewpoint characters' perceptions.
   The relationship between George and Sylvia also recalls Cattanay's relationship with Jarcke, as again the two characters go in opposite journeys with respect to their views about Griaule. While Sylvia loses her almost religious belief in Griaule's power by seeing the horrific destruction wrought by his death and dealing with the aftermath, George goes from being a cynic to being utterly convinced that Griaule's power has only been increased by the dissemination of his body parts following his death. This is symbolic of the two character's different journeys set off by the same experiences, an example of how different people experience the same cataclysmic event.

The Skull (2012)

"He felt he would have been able to see through this deception without Yara's help, and he speculated that Griaule may never have been a subtle creature, that his reputed prowess in this regard had been exaggerated due to his bulk (even a gross manipulation would be perceived as a subtlety when the manipulator was roughly the size of a county in Rhode Island) and to the ease with which people could be manipulated, thanks in large part to their eagerness to absolve themselves of responsibility and shift blame for their behaviour onto an outside influence, as if they were at the mercy of forces beyond their control."

The final Dragon Griaule story has the largest scope, the Dragon's destruction finally allowing Shepard to move beyond the confines of Teocinte, Hangtown and Port Chantay. Its realistic setting and its unflinching exploration of poverty, fascism and cultural privilege make it the most disturbing and haunting of them. Set in Temalagua, a slightly disguised Guatemala, and influenced by Shepard's real life experience of living and working there, the story describes the misfortunes that have plagued the country since it came in possession of Griaule's skull. The story sensitively and intelligently portrays the climate of need and desperation that allows fascism to arise, as well as showing how a white, heterosexual male character can be written about in a context that fully shows his entitlement and privilege. It's a powerful piece of writing that explores concerns far removed from those usually found in stories with dragons.
    In 'The Skull', everything Griaule has represented to different people throughout the preceding stories comes together, and in doing so illustrates the potency of the stories' central concept. To different characters, Griaule may represent the sins of the past, their own moral corruption, the forces of oppression and stagnation. There's an extent to which whatever any character sees in Griaule is a reflection of themselves, their own worst instinct amplified and played back to them. The beauty of this is that it robs neither Griaule nor the human characters of their agency. Griaule always remains his own entity, with a powerful sense of agency despite his paralysis. But crucially his presence doesn't explain, mitigate or wash away the evil committed by humans. This is especially important when dealing with such heavy subjects as Shepard engages with here.
   Following his death and dismemberment, Griaule's skull is transported to the court of the despotic king of Temalagua. From there Shepard takes us through the history of the skull, which becomes the history of Temalagua's turbulent history from the 1800s through to the present day. The interesting thing about 'The Skull' is that, apart from the presence of dragons, the history of Griaule's world unfolds much the same as ours. The history of Temalagua's rulers shows a Central America disrupted by Spanish and then USA imperialism, leaving Temalagua a country struck by poverty and bloody revolutions.
   Shepard explores the social and political ramifications of this in great detail, with an emphasis on how this affects the people who live there. He depicts a country run by gangsters, the drug trade and prostitution rings, in which the majority of people live in poverty, and extremist political parties like the incredibly nasty right wing Party of Organised Violence, or PVO, are on the rise. We get to see the country through the eyes of both Craig Snow, a North American expatriate, and Yara, a Temalaguan woman who has grown up in the slums. This is an effective choice, as it shows just how much Snow's viewpoint is shaped by his privilege as a well off white male US citizen. As much as he shows moral outrage at the rise of fascism and the poverty he sees around him, he is blind to the desperation in the people around him, his country's role in perpetuating it, and is feckless about how much danger his actions put other people in. Yara calls him out on this:

"You've been here how long? Four years? Five? Long enough to realize that any change is welcome in Temalagua. Any chance that things will improve, however slight, is welcome. You can't impose your American logic on us. You people are smothered by the media, by lies, by silk sheets and fatty foods. Most of you don't notice how fucked you are. Here the government doesn't bother to hide things from us. Savagery, poverty, and injustice are shoved in our faces every day. We're fucking desperate! If change makes things worse... so what?"

Yara is central in a cult which is dedicated to bringing back Griaule. As the result of human sacrifices, Griaule is brought back in human form, as Jefe. The PVO has been set up according to his plan, to allow Jefe to take control of Temalagua in a fascist coup. Yara helps Griaule because she believes that once he has transformed back into his dragon form, he'll leave the Temalaguans alone, and in the process his coup will have destroyed the corrupt government and will have left the PVO in too much disarray to function without him. Shepard boldly draws connecting lines between real life monsters and the monsters of Fantasy. In the aftermath of the 20th Century, the spectre of fascism haunts the world. Its poisonous doctrines fit in well with Griaule's character and world view, Because we recognise him from history books and news reports, Griaule as Jefe is much more frightening than he ever was in his Dragon form, an arrogant sociopath who has people killed on a whim. Snow and Yara succeed in killing Jefe while he is still in human form, thus preventing his rebirth as a Dragon, but his legacy lives on in the "ordinary monsters", the other, merely human fascists and would-be-demagogues waiting in the wings to take power in the vacuum left by his death, and in the lives ended, uprooted and destroyed by his tyranny.



Thursday, 22 January 2015

Gareth L. Powell - Hive Monkey (2014)

"You humans are far too irresponsible and squabblesome to be allowed free rein."


'Hive Monkey', the follow up to Gareth L. Powell's 'Ack-Ack Macaque', serves as a reminder of just how effective a tool everyone's favourite foul-mouthed, cigar-smoking, Spitfire-flying, gun-toting primate is for exploring the interface between humanity and technology that used to be the domain of cyberpunk. It also serves as a reminder for just how much fun Ack-Ack Macaque is, and how Powell manages to be charming and engaging whilst he pulls the rug from under both his characters and his readers.
   'Hive Monkey' jumps straight back into the world of 'Ack-Ack Macaque', with Victoria Valois and Ack-Ack Macaque just having time to get bored of life after their adventure piloting the dirigible Tereshkova before science fiction writer William Cole wakes up to find his murdered double in his on-board cabin, plunging the cyborg ex-journalist and the artificially uplifted monkey headlong into another chaotic adventure where the fate of the world is at stake.
   One of the striking things about 'Ack-Ack Macaque' was how it played with Dickian science fiction tropes to undermine the stability of its fictional world. When Ack-Ack Macaque is rescued from an immersive virtual world only to find himself in a zeppelin-filled alternate history in which France and the UK formed a political union in the 1950s, the seasoned SF writer can't help wondering if the reality of that world is about to be stripped away, too. Like the world Michael Moorcock sets up in 'The Final Programme', the world of 'Ack-Ack Macaque' is solid enough to support the story but fragile enough to induce a healthy paranoia in the reader. 'Hive Monkey' continues this tradition by introducing multiple alternate realities and the ability to travel between them, a very Moorcockian notion. One of the alternate realities is even suggested to contain a world where France and the UK didn't unite, and jet travel developed and overtook zeppelins. This is very reminiscent of Philip K. Dick's 'The Man In The High Castle', and the tricks Dick uses to insinuate that neither of the worlds in his novel are our world. However like in the previous book, Powell uses this to create a quite effective underlying sense of unease.
   Adding to the layers of confusion and realities is the presence of William Cole, a struggling, drug addled science fiction writer wracked with grief in the mold of Vonnegut's Kilgore Trout. Paul, Victoria's dead husband digitally uploaded into the airship's computers, enthuses about Cole being a combination of Ballard, Dick and Chandler, but Cole sees himself as a washed up hack churning out generic product and dreams of writing respected literary fiction. While Cole allows Powell to engage in some good matured, self deprecating ribbing of the public image of SF writers, and kick starts the overall plot, he also plays a deeper thematic role. Alternate universes are compelling because they allow us to ask questions about how things could have turned out differently. How much of our current situation is set in stone, dictated by our character, our outlook, our perspective, and how much is it mutable, depending on the whim of chance? This is the question asked about our world at large in any alternate history, but William Cole allows Powell to bring it back down to a personal level. Cole is a mess because his wife's baby died before it was born and the grief tore them apart, so Cole was denied a loving and supporting family. The Bill Cole he meets from an alternate reality, before his death, is a heroic leader of a revolution, but in his timeline his daughter survived and was born and he got the family William never got, which forced him to mature and become a better person. By being forced into his doppelganger's shoes, William undergoes the same journey to become his better self.
   William Cole's relationship with his double is mirrored by Ack-Ack Macaque's relationship to the Leader, an alternate universe version of himself who becomes the head of a multi-dimensional cult intent on colonising different timelines. 'Hive Monkey' really delves into the sadness and loneliness that is at the core of Ack-Ack's character, and Ack-Ack is confronted with this directly in the form of the Leader. As a character, he is already bitter and cynical, so it's easy to see how this could be twisted into the megalomania of the Leader. But ultimately, Ack-Ack realises that he does have a family, in the shape of Victoria, Paul and K8. The Leader is Ack-Ack deprived of his family, a worst self whose tragedy echoes that of William Cole's.
   The technological focus this time round is provided by the Gestalt, a hive mind cult run by the Leader, who are all connected via the gelware in their brains, the same technology developed by Celeste that resides in Ack-Ack Macaque's and Victoria's heads. The Gestalt present as a democracy, but it is truly under the control of the Leader, or rather, the Founder, a female uplifted macaque from a different timeline who has been training the Leader as her protege. They represent the fear that all the democratising and utopian ideals of technology could be subverted by powers that be as a form of social control, to turn people into their mindless slaves. This would obviously be a concern to the futurists hoping to upload their minds into the internet come the singularity. However democratic a technology may appear to be on the surface, it's still something created by companies and corporations, people with agendas who may have very few scruples about how that technology gets used. With talk in the UK about regulating the internet, these issues could not be more timely.
   For all the seriousness and depth of its themes, 'Hive Monkey' never loses the sense of fun that made 'Ack-Ack Macaque' such a joy. Which is quite impressive, when you consider that Powell isn't afraid to play hardball. Ack-Ack, Victoria and William all get well and truly put through the wars here. A lesser writer might have shied away from putting William through the death of his wife twice, or ending the book with K8 still hooked up to the Gestalt. And although the gang manage to forestall the apocalypse again, the links at the bottom of the news articles that pop up again throughout the text subtly remind us that the Celeste probe is still en route to Mars, with its cargo of uploaded minds.

Sunday, 6 July 2014

Gareth L. Powell - Ack-Ack Macaque (2013)

"Everybody loves the monkey."


'Ack-Ack Macaque' is a combination of pulpy adventure story and modern technological concerns. It is set in an alternate history Europe in which Britain and France formed a political union in 1959. One hundred years later, the world has taken on a distinctly diesel-punk tone, with nuclear zeppelins existing alongside sleek computers and tablets. This allows Gareth L. Powell to write a story with a vaguely steampunk setting that captures all the fun and action of 50's pulp adventures whilst exploring themes and ideas more usually found in cutting edge hard SF. The end result is a book that's an absolute blast and a total breeze but packs more of a philosophical punch than one might initially imagine. Also, there's a talking monkey, which science shows makes everything at least twenty percent better.
   Ack-Ack Macaque is a popular character in a MMORPG, a cynical, cigar-chomping, gun-toting talking monkey who pilots a Spitfire in a virtual World War II. Just before the centennial celebrations of the formation of the Anglo-France union, Prince Merovech, heir to the throne, finds himself caught up in a plot by radicals to free the artificial intelligence Ack-Ack Macaque from the game. The only hitch is, Ack-Ack Macaque isn't an AI, he's an artificially uplifted monkey with electronic gelware surgically enhancing his brain. Meanwhile Victoria Valois, an ex-journalist whose life was saved by replacing large sections of her brain with gelware, finds her husband murdered and the electronic back up in his head stolen, and her investigation into his death leads her to uncover a conspiracy involving Prince Merovech's mother, Duchess Celestine, and the surgeon who operated on herself, Ack-Ack Macaque, and Prince Merovech, Dr. Nguyen.
   While 'Ack-Ack Macaque' has all the stylistic trappings of steampunk, (I know said diesel punk at the beginning of the review, but I really think we as a people need to stop using '-punk' as a suffix), in the pulpy atmosphere and the retro-futurist setting, it's really cyberpunk masquerading as steampunk. The book is really about the sinister multinational corporation Celeste Tech's plan to manipulate the Anglo-France union into nuclear war with China so that its cult of transhumanists can upload their brains into new android bodies and rule the world. Mind uploading and the singularity are arguably the central theme of modern SF, but rarely are they dealt with as seriously as they here. Powell explores the existential, moral and ethical doubts that are frequently swept aside so we can vicariously enjoy the rapture of the nerds. Digital consciousness raises a whole host of ways in which people might be taken advantage of. The ability to digitally scan and upload the contents of our minds doesn't necessarily mean that the individual scanned will experience continuity, arguably what you are doing is creating another, totally sentient copy of the original. Then there is the matter of self copyright; Dr. Nguyen makes a digital copy of Victoria without her consent. Celeste Tech also plan to build an army of android slaves - this is the origin of the experiments that gave rise to Ack-Ack Macaque. Thus they have built over-ride codes into the electronic brains of Victoria and Ack-Ack Macaque, allowing Dr. Nguyen to render them helpless and servile with a few words. Rather than a utopian future in which everyone is remade equal, the singularity as imagined by Celeste Tech is simply a new arena in which the powerful will be able to exploit others.
   'Ack-Ack Macaque' also manages to subvert the expectations of its steampunk settings in other ways. From its setting you might expect all the characters to run around in petticoats, top hats and the like. Yet everyone spends the whole book in sensible, practical, modern clothes. Prince Merovech spends most of the story in a hoodie and jeans. More importantly, the book subverts the normally passive roles of female characters in the 50's pulps it draws on. Victoria is a character with action and agency, intelligent and good in a fight, who has her husband fridged to motivate her rather than the other way round, and the author doesn't dwell on her looks when describing her. Julie, the Prince's love interest, refuses to let him save her from her abusive father, instead choosing to stand up to him herself. I also like that the police are proved totally wrong in their assumption that Paul, Victoria's bisexual husband, was murdered by his gay lover. And though by the nature of its format, both of the villains are somewhat one dimensional and hysterical, I like that the book tries to add depth to Dr. Nguyen anyway. The man is a total creep and a truly nasty piece of work, but he does what he does because he sees it as part of his role as a doctor to 'fix' humanity by uploading everyone into android bodies.
   Then there is Ack-Ack Macaque himself. A larger than life talking monkey is exactly the kind of thing that falls flat on its face if you half ass it, but through Powell's commitment to his creation and the character's boundless energy, he is utterly charming and nonstop fun. Part of the reason why he works so well is that despite the daffiness of the idea Powell takes Ack-Ack Macaque seriously as a character. Ack-Ack Macaque started out as a monkey used in illegal animal fights before being artificially uplifted and placed in a computerised world he was convinced was real, where he had to experience all his comrades being killed off one by one. We understand where Ack-Ack Macaque is coming from as a character, and we sympathise with his genuinely traumatic past, so when he goes in guns-a-blazing and pulls off another ludicrous escape not only is it ridiculously fun, it matters that much more. What looks like a slight, fun idea on paper hides a darker truth. As such he is a perfect metaphor for the book that takes his name.
 
 

Sunday, 27 April 2014

Kingsley Amis - The Alteration (1976)

"'Go back no more than four hundred years or so. Over all the time since, Christendom has been a tyranny of a rare sort. By way of the soul it rules the minds of most and the acts of all. As effect, no wars throughout Europe but the one, a war with long breaks of peace, a war against a power that can never be crushed and can be held in only by standing in arms from year to year: the best possible form to draw off any will to rebel or quarrel. And, in the last fifty years, Christendom has finally drubbed a power much more awful than the Turk could ever be, one that now lives on as it can in New England among boors and savages: science. God be praised.'
   "'Amen,' said Lyall automatically.
   "'Amen to amen. It was a close thing. A little longer, and science would have abolished God and brought our world to ruin.'
   "'You don't mean abolish, you mean take attention from, leave on one side.'
   "'I mean abolish, I mean deny, I mean disprove.'"


In 'The Alteration', Kingsley Amis explores what the world would have happened if the influence of Catholicism had never declined. In this it echoes Keith Roberts' superlative 'Pavane', one of a number of alternate history novels that Amis tips his hat to. As in 'Pavane', Amis' story focuses on the characters in this world, allowing the way different people interact to tell us about how it's different from our own instead of relying too much on heavy exposition. This allows Amis to create a well realised alternate time line, with many historical in-jokes and nods to other works in the same field, whilst still telling a powerful and satisfying story.
   In this case, the jonbar point is the Reformation. In the world of 'The Alteration', instead of splitting with the Catholic church, in order to prevent a schism Martin Luther becomes pope. Protestantism never emerges, and so the Catholic influence over Europe never diminishes but only grows stronger. The world described in 'The Alteration' is similar in a number of respects to that in Roberts' 'Pavane'. In both books Catholicism informs and controls all aspect of life in Britain. Science is outlawed as heresy, so electricity is banned and most technology runs on steam or gas. The world wars never happened; in 'Pavane' Roberts puts this down to the lack of technological development, in 'The Alteration' one of the priests explicitly states that peace within Catholic Europe was achieved by uniting them in war against the Turks. Both books explore a society in which the power of the patriarchy is maintained by religious oppression, where dissent is swiftly and brutally punished. However the concluding tone of the books is a little different. Whereas Roberts ways up the cost of religious oppression against the technological horrors of the holocaust and nuclear destruction and finds merit in a world developing science more slowly and cautiously, Amis' book is much more cynical and dystopic. At the end of 'The Alteration', it's revealed that the pope, unwilling to change the church's stance on birth control, is trying to solve the population growth problem across Europe by secretly putting drugs in the water to reduce the birth rate, a plan he is testing out on unknowing subjects.
   'The Alteration' focuses on Hubert Anvil, a choirboy with an incredible voice who is marked for castration by the church in order to preserve his voice for the pope and the glory of God. Amis uses this central idea as both an example of the unnecessary brutality of an institution that would mutilate a child, and as a way of illustrating how much of the Catholic church's control over its people comes from control of sexuality. As a New England reverend says in the book,

"What they had intended to do to little Hubert Anvil was shocking without being surprising, considered Pellew. All their temporal over-magnificence, all their pharisaism, all their equivocation, all their ruthlessness came from one source: the celibacy of their priesthood."

Not only is Hubert denied from ever reaching sexual maturity, but priests are forced to be celibate, birth control is banned, and homosexuality, indeed any kind of sexuality outside of married heterosexuality, is banned. Amis explores the importance of sexuality in the human experience, the part sexuality plays in one's self identity, and hence how repressing this becomes a powerful tool of social control.
   Resigned to his fate but wanting to know what it is he will be missing out on, Hubert asks his family and friends what sex is like. This allows Amis to explore the complexity of human sexuality, and the confusion and mystification that surrounds it for young adolescents. From the stilted allusions from his conservative father's answer to the more down to earth answer from his brother to the crude smut he hears from his classmates and the stable boy, to his own budding feelings for a girl, Hubert is unable to collate these answers into a consistent whole. Amis deftly portrays the curiosity, excitement, apprehension and fear that adolescents face around the idea of sex.
   While it's realistic that Hubert would not feel comfortable asking friends who are girls or his mother about sex, this does mean that the book builds up a pretty one-sided, male-centric view of sex, and only heterosex at that. While you can argue that the book sidelines women and female views of sexuality, and any view whatsoever of LGBT sexuality, as an artistic choice to reflect the deeply conservative society it depicts, that doesn't mean these people wouldn't exist or have a viewpoint, albeit one they would have to keep secret, in such a society. At least Hubert's mother, Dame Anvil, is a strong enough character to resist Hubert's alteration as much as she can, and is given sexuality, though she is reduced to using it to protect her son. It's also worth pointing out that the elder castrati who select Hubert for alteration are very othered, in some part to make Hubert's fate even more awful than it already is, and again this is something that would realistically be a thing in the society depicted, but it's still uncomfortable.
   Ultimately Hubert decides that something this important must be worth keeping, even with the promise of wealth and celebrity weighing against it, and tries to escape to New England, where Protestantism has belatedly emerged. He gets as far as the airship just before takeoff before coming down with testicular torsion and having to have his nads surgically removed anyway. This is a particularly cruel diabolus ex machina on behalf of the author, but it only serves to emphasise the unstoppable power of the Catholic church in this world: an unlucky coincidence starts to look like God really is on their side.
 



Saturday, 6 April 2013

Ward Moore - Bring The Jubilee (1953)

"Although I am writing this in the year 1877, I was not born until 1933. Neither the dates nor the tenses are error - let me explain:"


   Listen: Hodgins McCormick Backmaker has come unstuck in time. Well it's clear from that incredible opening sentence that time-travelling shenanigans must be involved, but it quickly becomes apparent that it's far from the whole story.
   'Bring The Jubilee' is an iconic and early example of Alternate History, a variant of SF in which instead of imagining the future the author imagines what would have happened if a crucial moment in the history of our world played out differently. Two of the most popular Jonbar points in Western SF, where the alternate world diverges from our own, are the American Civil War and World War II. Philip K Dick's 'The Man In The High Castle' is the go-to example of the latter, in which he vividly imagines a world where the Nazis won; 'Bring The Jubilee' is the most celebrated case of the former, with the South emerging victorious.
   In many ways, 'Bring The Jubilee' is a much purer example of the genre at its finest, and a stronger case for  what alternate history can bring to the table that perhaps straightforward SF can't. Excellent as it is, 'The Man In The High Castle' is very Dickian, with its multiple shifting realities and the final revelation that the alternate world within the book in which the Allies won is not the same as our world, and in fact neither may be 'real'. 'Bring The Jubilee' is much more focused on the historical details of its alternate world, with historical and cultural differences thought out in great detail. It's also a lot more character-based than the traditionally plot-based PKD.
   In a recent interview, Kim Stanley Robinson, author of the Mars Trilogy, was asked about the differences between straightforward SF and alternative history, and had this to say:

"In a way, there's not much that alternate history can do. I think it's a weaker form than science fiction proper. In science fiction proper, you're saying, 'This is going to happen to all of us. It's not my dream, it's not surrealism, it's prophecy, this is coming for us,' and you read science fiction and go, 'Wow, this is going to happen for me or my children,' or whatever. Alternative history is saying that, well, this didn't happen, but if it had, it would have been a really interesting cool thing. That's a much weaker statement than, 'This is coming.' So, all you can do, I think, is make a new story space, which is nice, and you can also suggest that history is changeable." Kim Stanley Robinson, interviewed by io9

   This is certainly a valid stance, however, I think it also hits quite nicely at what can make alternate history done well so appealing. Works like 'Pavane' by Keith Roberts (Queen Elizabeth is assassinated on the eve of the Spanish armada) or Robinson's own 'The Years Of Rice And Salt' (the Black Death kills 99% of Europe's population) have a very individual texture and atmosphere, drawn from a setting at once instantly recognizable yet subtly alien. 'Bring The Jubilee' easily sits in such exalted company. The world-building here is truly exquisite; in its slim 240-odd pages, Moore packs a surprising amount of detail about the history and culture of this alternate timeline. Impressively, much of this is done by naturalistic dialogue and the attitudes and actions of the various characters.
   Alternate histories also allow us to reflect how fragile the strands of history are; we got where we are today by a combination of luck and happenstance, rather than by forethought, careful planning and great men choosing the correct choices at crucial moments.
 
Adapted from the extensive 'Bring The Jubilee' Wikipedia entry

   This is a theme that crops up a lot in 'Bring The Jubilee'. Our protagonist Hodge is constantly pulled between the two opposing concepts of fate and freewill. An inhabitant of the impoverished North, his great passion is history, and he wants nothing more than to be able to study it. However at every turn he is confronted with difficult moral quandaries. This is highlighted early on by the opposing views of his two mentors, one a cynic representing resigned fate, the other an idealist representing freewill. Despite the nagging of his conscience, Hodge repeatedly avoids doing what he believes is right by not taking any action. But, as a great Canadian progressive rock trio once said, 'If you choose not to decide you still have made a choice.'
    When he finally becomes a historian, he gets the opportunity to travel back in time to witness the decisive Battle of Gettysburg first hand and jumps at the chance. Of course our protagonist would never be so bold as to intentionally alter the chain of events, but it turns out his mere presence there is enough to change history so that the Confederate forces don't occupy a crucial point in the battle, allowing the Union to win. Hodge winds up stranded in the past, as his actions have erased his timeline in which the time machine was built, and history unfolds as we know it.
   What I like about all this is how it emphasises the randomness of history, the dumb luck of being in the right place at the right time. 'Bring The Jubilee' would have been a much less effective book if it had been about an actively heroic figure going back in time to set right what once went wrong. Hodge realises how badly his world turned out - companies are allowed to hold people in what amounts to virtual slavery, minorities are exploited and have little to no rights - but the key facet of his character is his lack of moral fibre in the face of conflict. He never intended to change anything, and does his best to avoid it happening, but it happens anyway. I also like how this leaves completely unresolved the conflict between fate and free will. How can Hodge have free will, when the pivotal action that he takes was done entirely by mistake and against  his will? How can there be such a thing as fate when our timeline only exists because Hodge's timeline existed beforehand and he went back in time and made a mistake?
   And while it's clear Moore feels our world turned out better than the world in 'Bring The Jubilee', he refreshingly keeps a clear head about the bad things that have happened in our reality. Hodge is writing his account before the turn of the century, and is not filled with hope and optimism for the future. We learn that World War I in the original timeline, fought from 1914 to 1916, was less bad than in our reality, and Hodge faces the new century with trepidation, fearing that human nature has not changed and that the emerging conflict will be unavoidable. And of course, we all know how that turned out, because this is the REAL timeline. Isn't it?